Back to Home Page
Captain America

Captain America

Difficulty

Role

Vanguard

Attack Type

Melee

Health

575

Movement Speed

6 m/s

Gender

Male

Voice Actor

Brian Bloom

Relatives

Joseph Rogers (father), Sarah Rogers (mother)

Enhanced by the Super-Soldier Serum, Steven "Steve" Rogers uses his Vibranium shield and extensive combat training to confront any threat to justice. When Captain America rallies his troops, a wave of courage sweeps across the battlefield!

Abilities Overview

Vibranium Bastion input

Vibranium Bastion

Vibranium Bastion

Black Cat shares her luck with her allies. When White Fox embraces her newfound fortune, she unleashes tracking Spirit Tails to grant Healing and Speed to allies, while damaging and Slowing foes. When Captain America enjoys his luck, his shield's block radius expands and allows him to aim deflected Projectiles directly toward his target.

Cooldown: 15s

Duration: 10s

Shield Radius Increase: 1m

Special Effect: Within the duration, deflected Projectiles ricochet directly toward the target direction.

Sentinel Strike input

Sentinel Strike

Sentinel Strike

Get up close to strike enemies. Landing the second hit enables a shield throw that can ricochet four times.

Damage: Melee Attack Damage: 45, Flying Shield Damage: 45

Melee Range: 4m

Special Effect: Automatically target enemies near the crosshair

Max Flying Distance: 25m

Shield Flying Speed: 60m/s

Ammo: Up to 4 throws

Casting: Change Form

Critical Hit: No

Attack Interval: Melee 1st Hit: 0.4s, Melee 2nd Hit: 0.5s, Flying Shield 1st Hit: 0.5s, Flying Shield 2nd Hit: 0.57s

Liberty Rush input

Liberty Rush

Liberty Rush

Raise the shield and charge forward.

Casting: Single-cast forward dash

Cooldown: 10s

Dash Distance: 12m

Damage: 30

Living Legend input

Living Legend

Living Legend

Raise the shield to deflect incoming Projectiles, sending them ricocheting in random directions.

Ricochet Damage Falloff: 50%

Cooldown After Destroyed: 5s

Delayed Recovery After Release: 4s

Casting: Channeled

Cooldown: 1s

Maximum Shield Value: 350

Recovery Shield Value: 50/s

Leading Dash input

Leading Dash

Leading Dash

Boost speed and enable Fearless Leap to leap into the air.

Fearless Leap Height: 5m

Casting: Channeled

Movement Boost: 33.40%

Super-soldier Slam input

Super-soldier Slam

Super-soldier Slam

Slam down from the sky onto the targeted area, Launching Up enemies.

Cooldown: 12s

Maximum Distance: 20m (horizontal)

Damage: 30

Casting: Targeted

Vibranium Energy Saw input

Vibranium Energy Saw

Vibranium Energy Saw

Hurl the energy-charged shield to strike enemies in a path.

Maximum Distance: 25m

Projectile Speed: 80 m/s

Number of Ricochets: 3

Damage: Start at 70, with a 20% reduction for each ricochet

Casting: Single-cast projectile that can ricochet

Cooldown: 6s

Freedom Charge input

Freedom Charge

Freedom Charge

Shield held high, carve a path forward, granting both himself and allies along the path continuous Bonus Health and Movement Boosts. Allies also gain Ultimate Ability Charge Acceleration. Using Living Legend and Leading Dash while this ability is active can Launch Up enemies.

Spell Area Duration: 5s

Health Recovery Rate: Cast to gain 150 Bonus Health and grant allies 100 Bonus Health. Every second afterward, gain 100 Bonus Health and grant allies 60 Bonus Health

Special Effect: Allies within its path gain a 20% boost to Ultimate Energy charge efficiency

Energy Cost: 3100

Movement Boost: Grant a 30% Movement Boost to both yourself and your allies

Spell Field Duration: 10s

Range: A spherical spell field with a 4m radius enveloping the caster, and a spell area with a width of 4m along the path

Casting: Activation

Captain's Spirit

Captain's Spirit

Inspired by Captain America's resolve, Winter Soldier can leap to the aid of a designated ally, slamming the ground with his mechanical arm to damage nearby foes and grant Bonus Health to allies within range. Captain America and Winter Soldier can interact with each other once both parties confirm. The duo then collides and unleashes a shockwave that damages and slows enemies.

Team-Up Bonus: Captain America gain 100 Max Health

How to Play Captain America in Marvel Rivals: 5 Key Tips

  • Master the Animation Cancels: Learn both the melee cancel and sprint cancel techniques for Captain America's attacks. These cancels are crucial for maximizing his damage output and mobility. Practice chaining his basic attacks with shield throws using these cancels to become a formidable force on the battlefield.
  • Utilize Mobility Abilities Wisely: Captain America has strong mobility with Fearless Leap and Liberty Rush. Use one ability to engage and save the other for disengaging or quickly returning to your team. This ensures you always have an escape option and don't overextend.
  • Protect and Peel for Your Team: While Captain America excels at diving, he's also great at protecting allies. Use his Living Legend ability (shield block) to deflect enemy projectiles, including powerful abilities like Mantis' sleep or Iron Man's ultimate. This can turn the tide of a fight and save your teammates.
  • Combo Your Abilities: Start engagements with Leading Dash and Vibranium Energy Saw for initial damage, then follow up with Liberty Rush and Super-Soldier Slam to close the distance. Finish off with Sentinel Strike for maximum impact.
  • Time Your Ultimate Strategically: Use Freedom Charge (ultimate) when your team is grouped and about to push an objective. The movement speed and health regeneration buffs can give your team the edge needed to secure a point or win a crucial teamfight.

Captain America Guide

Captain America Cosmetics

Captain America Counters and Synergies

Strong Against

  • Black WidowBlack Widow
  • NamorNamor
  • DeadpoolDeadpool

Works Well With

  • ThorThor
  • StormStorm
  • MantisMantis

Struggles Against

  • Peni ParkerPeni Parker
  • MantisMantis
  • MagikMagik