
Devil Dinosaur
Difficulty
Role
Vanguard
Attack Type
Melee
Health
750
Movement Speed
6 m/s
Voice Actor
Relatives
Lunella Lafayette (companion)
Don't let his name scare you — Devil Dinosaur is actually a gentle giant. But with razor-sharp fangs, a mighty sweeping tail, a thunderous roar, and a force-field shield gifted by his human partner Moon Girl, it's no wonder why heroes and villains alike are intimidated by this prehistoric powerhouse!
Abilities Overview
Prehistoric Partner
The Punisher rides atop Devil Dinosaur, restricting him to only Adjudication/Deliverance and Scourge Grenade while disabling other abilities. While mounted, The Punisher gains Damage Reduction; Devil Dinosaur absorbs a portion of all damage inflicted on The Punisher and shares some of his healing received.
Team-Up Bonus: Maximum Health +100

Impact Beam
Unleash a devastating beam of energy that inflicts a Bleed and Slow. Knocks Down airborne targets.
Attack Range: 17m
Ability Duration: 3.3s
Spell Field Damage: 40/s
Spell Field Radius: 1.2m
Slow Effect: 15% for 2s

Devil-beast Rampage
Erupt in primal fury! Gain a massive Movement Speed Boost while unleashing earth-shattering stomps that Launch enemies and apply a Bleed. Thunderous roars also emit sonic waves that Slow enemies hit.
Energy Cost: 3400
Savage Predation Cooldown Reduction: 4s
Stomp Field Range: 8m radius spherical spell field
Stomp Field Damage: 10
Stomp Field Spawn Interval: 0.3
Speed Boost During Ultimate: 70%
Stomp Field Launch-up Interval: 0.8s
Frenzied Feast Cooldown Reduction: 1s
Prehistoric Plating
Take reduced damage from critical hits. Immune to launch-up, knock-back, and other displacement effects. Enemies and allies generate less Ultimate Ability Energy when damaging or healing him.
Headshot Damage Taken Reduction: 50%
Ultimate Energy Gain Reduction from Damage/Healing Him: 35%
Apex Advantage
Gain Bonus Health when you inflict Bleeding and deal damage.
Bonus Health: 150% of Bleed Damage Dealt

Primal Bite
Bite forward. Applies a Bleed that deals continuous Percentage Damage.
Bleed Duration: 4s
Attack Interval: 1st and 3rd attacks: 1s; 2nd attack: 0.9s
Bleed Tick Rate: 2 times per second
Maximum Distance: 4m
Damage: 75
Casting: Melee
Bleed Damage: 1.5% Maximum Health

Frenzied Feast
Unleash a flurry of continuous bites, converting the damage dealt into Bonus Health. Deals extra damage against Bleeding targets.
Cooldown: 8s
Bite Damge: First 4 hits: 15 each; 5th hit: 30
Bonus Damage: First 4 hits: 5% Maximum Health each; 5th hit: 10% Maximum Health

Savage Predation
Dash and pounce on your prey with a vicious bite, applying a Bleed. If the target is already Bleeding, clamp down before hurling them away.
Dashing Speed: 15m/s
Cooldown: 10s
Bite Damage: 50
Dash Duration: 2s

Buddy Barrier
Activate the heart-shaped generator to expand a spherical shield that blocks incoming damage. Enemies caught within are Slowed.
Slow Effect: 15% for 2s
Summons Max Health: 450
Maximum Duration for Summons: 6s
Cooldown: 10s
How to Play Devil Dinosaur in Marvel Rivals: 5 Key Tips
- Apply bleed first, then build everything around it: Bleed is the heart of his entire kit. His primary attack, Primal Bite, sticks a bleed effect on enemies that drains their health over time, and almost everything else he does gets stronger against targets who are already bleeding. Apply bleed first with your primary or secondary fire, then combo targets with Savage Predation and Frenzied Feast. Get into the habit of spreading bleed across the enemy frontline early in a fight rather than tunneling on one target. The more enemies bleeding, the more bonus health you generate and the more damage your follow-ups do.
- Play the frontline, not the backline dive: He looks like a dive tank, but he isn't one. One mistake to avoid is assuming that because he is huge and tanky, he should constantly dive deep into enemy lines. He only has one mobility option, and you do not want to waste it recklessly by jumping into the enemy backline without a proper plan. The smarter approach is to brawl on the frontline while staying close enough to your Strategists to get healed. He is a very aggressive tank who needs to be played aggressively, but that aggression works best when it's anchored near your support. Without consistent heals, that big body melts fast.
- Use the grab to isolate and displace enemies: His jaw clamp is unusually strong crowd control for a tank. You can clamp an enemy in his jaws and hold them, and while grabbed the target is effectively removed from the fight. They cannot attack, reposition, or use abilities. The best play here is to grab a bleeding enemy and throw them back into your team's territory, cutting them off from their healers so your team can finish the kill. Pairing this with his shield to deny the target any support makes it a quick way to delete someone out of position.
- Punish flyers with your ranged option: A lot of melee tanks get kited by flying heroes. Devil Dinosaur doesn't have that problem. His anti-air ability is currently one of the strongest in the game, and you can use it to knock flying enemies out of the sky before they get going. Managing the charge on that skill lets you ground characters like Human Torch, Storm, Ultron, and Angela before they can even start their pressure. Keep it in your back pocket specifically for enemy flyers rather than spamming it as a poke tool.
- Don't ult alone, and use the speed to hunt the backline: His ultimate is powerful but it isn't a solo win button. Check that your team has your back before activating it, then use the speed boost and reduced cooldowns to run down the enemy backline. Stay constantly moving during the rampage to maximize your stomp shockwaves, keep bleed uptime high, and apply the slow debuff. Going in without follow-up just makes you a giant, predictable target.
Devil Dinosaur Guide
Devil Dinosaur Cosmetics
Nameplates
Emotes
MVP Animations
Devil Dinosaur Counters and Synergies
Strong Against
Black Widow
Cloak & Dagger
Squirrel Girl
Works Well With
The Punisher
Mantis
Groot
Struggles Against
Peni Parker
Magik
Rocket Raccoon













