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Spider-Man

Spider-Man

Difficulty

Role

Duelist

Attack Type

Melee

Health

250

Movement Speed

6 m/s

Gender

Male

Voice Actor

Yuri Lowenthal

Relatives

Ben Parker, May Parker

Swinging around the arena on his signature weblines, your friendly neighborhood Spider-Man, AKA Peter Parker, catches his rivals by surprise with sneaky, sticky bursts of webbing and unexpected attacks from above. Look out... here comes the Spider-Man!

Abilities Overview

Thwip And Flip input

Thwip And Flip

Thwip And Flip

Perform a double jump.

Special Mechanic: Can only be cast again after landing

Spider-power input

Spider-power

Spider-power

Swing fists forward to strike, dealing extra damage to the enemy with a Spider-Tracer.

Casting: Melee

Attack Interval: 0.82s per kick

Maximum Distance: 4m

Special Mechanic: The default attack is a punch, but after landing two consecutive punches, the next attack will be a flying kick

Kick:  

Punch:  

Damage: 40

Spider Power

Punch and kick enemies in succession.

Amazing Combo input

Amazing Combo

Amazing Combo

Launch an enemy upward, dealing extra damage to the enemy with a Spider-Tracer.

Recharge Speed: 6s per charge

Range: 4m spherical radius

Damage: 70

Casting: Melee

Charges: 2

Cooldown: 2s

Get Over Here

Get Over Here

When attacking on the ground, launch an enemy upward; when attacking in the air, dash at a chosen enemy.

Web-cluster input

Web-cluster

Web-cluster

Shoot a Web-Cluster that deals damage and attaches a Spider-Tracer to the hit enemy.

Spider-Tracer Damage: 45

Casting: Projectile that fires in a straight trajectory

Damage Falloff: Falloff begins at 20m, decreasing to 50% at 40m

Recharge Speed: 2s per shot

Spider-Tracer Duration: 3s

Damage: 30

Charges: 5

Critical Hit: No

Projectile Speed: 120 m/s

Get Over Here! input

Get Over Here!

Get Over Here!

Shoot webbing to reel in the hit enemy. If the enemy is tagged with a Spider-Tracer, Spider-Man will get pulled to them instead.

Projectile Damage: 25

Casting: Projectile that fires in a straight trajectory

Cooldown: 8s

Kick Damage: 55

Maximum Distance: 20m

Special Mechanic: Attack enemies marked with a Spider-Tracer, pulling Spider-Man towards them and performing a flying kick

Kicking Distance: 24m

Projectile Speed: 80 m/s

Web-swing input

Web-swing

Web-swing

Shoot a strand of webbing to swing.

Casting: Dash

Charges: 3

Recharge Speed: 6s per charge

Maximum Webbing Length: 30m

Spider-sense

Give a warning of enemies that have been around.

Range: 8m spherical radius

Disappearance Time To Trigger Detection: 3s

Wall Crawl input

Wall Crawl

Wall Crawl

PRESS {Jump} to crawl on vertical surfaces, and PRESS {PrimaryAttack} to run on them.

Sprinting Speed: 9 m/s

Wall-Crawling Speed: 3 m/s

Inferno Blast input

Inferno Blast

Human Torch stores Pyrokinetic Energy in Spider-Man's suit, enabling him to unleash an Inferno Blast that sprays a fiery web while performing a backflip to create distance. The flames damage enemies and apply a Burn-Tracer. Detonating these Burn-Tracers inflicts Damage Over Time.

Maximum Distance: 8m

Backflip Distance: 7m

Burn-Tracer Duration: 3s

Burn-Tracer DoT Damage: 15/s

Burn-Tracer DoT Duration: 4s

Damage: 30

Cooldown: 12s

Spectacular Spin input

Spectacular Spin

Spectacular Spin

Launch Web-Clusters all around to damage and Stun enemies.

Casting: Spherical Spell Field

Duration: 2.4s

Energy Cost: 2800

Attack Interval: 0.08s per hit

Range: 8m spherical radius

Slow Effect: -3% per hit

Slow Duration: 1s

Special Effect: Striking an enemy applies a stacking Slow effect, and after reaching a certain number of stacks, the enemy will be Stunned

Damage: 13.6 damage per hit

Hits Required to Stun: 20

Stun Duration: 1.5s

Bonus Health (Self): 250

How to Play Spider-Man in Marvel Rivals: 5 Key Tips

  • Master Web-Based Mobility: Utilize Spider-Man's Web-Swing and Thwip and Flip abilities to navigate the map quickly, approach enemies from unexpected angles, and evade danger. This mobility is crucial for both offense and defense.
  • Chain Abilities for Powerful Combos: Practice combining Spider-Man's abilities for maximum impact. For example, use Web Cluster to immobilize enemies, followed by Get Over Here! to close the distance, then unleash Spectacular Spin for devastating damage.
  • Optimize Ultimate Usage: Time your Spectacular Spin ultimate carefully. Use it when enemies are grouped together for maximum effect, and coordinate with your team to follow up on the disruption. Remember that it temporarily boosts Spider-Man's HP from 300 to 550.
  • Balance Aggression and Survival: While Spider-Man excels at close-range engagements, his low health pool requires strategic play. Use his agility to engage quickly, deal damage, and retreat when necessary. Wall Crawl and Spider-Sense can help create unique attack angles.
  • Synergize with Teammates: Spider-Man thrives with proper team support. Pair him with heroes like Venom for enhanced disruption, Luna Snow for healing, or Rocket Raccoon for damage amplification. This ensures Spider-Man can maximize his impact while mitigating his vulnerabilities.

Spider-Man Guide

Spider-Man Cosmetics

Accessories

Spider-Man Counters and Synergies

Strong Against

  • Star-LordStar-Lord
  • Winter SoldierWinter Soldier
  • Bruce BannerBruce Banner

Works Well With

  • Doctor StrangeDoctor Strange
  • GrootGroot
  • Luna SnowLuna Snow

Struggles Against

  • Peni ParkerPeni Parker
  • The PunisherThe Punisher
  • ThorThor